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This page lists introductory material on all
aspects of the game, including a tutorial on
the special Assembly Language used to
develop Corewars programs. It also contains
historical documents and material that
discusses more advanced ideas, such as the
math of Corewars and the use of
Genetic algorithms to evolve
Corewars programs.
AK
Dewdney's articles in the Sc. American
The articles that started it all, now a historical artifact.
A beginners guide to Core Wars - Ilmari
Karonen
This is the finest guide available if you're starting from scratch.
Steve's guide for beginners - 1
2 3
4 5
6 7
8 9
10 11
12
13
This is another great tutorial. Probably the most readable one here.
Mark Durham's tutorials - 1
2
Core Wars for dummies - J.K. Lewis
My first book on Core Wars - Steven Morrel
1 2
If you don't know how to play, consider reading one of the above guides before
attacking this one. Same goes for the next 3...
Intro To Art In '88- Mintardjo
Tips for beginners
Currently proposed ICWS'94 draft
The math of Core Wars step
sizes - Steven Morrel
Core Wars Genetics: The Evolution of
Predation - John Perry
All copyrights for documents and papers on this site are retained by the copyright
holder, and permission to copy or redistribute them in any form should be obtained
from the copyright holder.
For comments and suggestions, email the webmaster-SB